Sandbox Summit - Games Are Not Good For You: So Why Are We Here?
April 18, 2012
Sandbox Summit - Going Mobile/Going Global: Tracking the anywhere/everywhere state of play
Games Are Not Good For You: So Why Are We Here?
Eric Zimmerman, Game Designer
Eric has some bones to pick with you. In what promises to be a lively session,
he takes on some of the cherished assumptions surrounding games and learning,
leveraging his well-earned reputation as designer, scholar, and professional agitator.
Expect to hear new ideas about the way learning instrumentalizes games, why
education should not be a service industry, and how happiness is not all it is cracked
up to be. Make sure to bring your own strong opinions. There will be plenty of time for
discussion and debate with the audience as well.