GAMBIT Research Video Podcast Episode 14, Part 2 "First Person Victim: Using Interactive Drama and Tragedy to Create Awareness about The Consequences of War"
Episode 14, Part 2 "First Person Victim: Using Interactive Drama and Tragedy to Create Awareness about The Consequences of War". This video of our March 31st, 20101 research meeting will feature our friend Henrik Schønau Fog, PhD Fellow in Mediology who will present his game First Person Victim, a project that he
developed with a team of other researchers from Aalborg University, which situates the player in the middle of a war scenario as a civilian. It's a fascinating project, so don't miss it! Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing. The goal of the monthly four part Research Video Podcast Series is to provide a rarely seen transparency of the research process here at GAMBIT. These video podcasts will serve to showcase our unique mission here to not only the games industry but to academics who still remain unclear as to the nature of video game theory, our particular methodology and the background of our researchers." Video Produced by Generoso Fierro, Edited by Garrett Beazley, Music by Abe Stein.