The 2011 Game of the Week Podcast 5: SEER/YET ONE WORD featuring GAMBIT Development DirectorSara Verrilli and Audio Director Abe Stein . Background music by Jeremy Goh What is the Game of the Week? This is the Game of the Week. PLAY SEER and YET ONE WORD FOR FREE ...
The 2011 Game of the Week Podcast 4: AFTERLAND featuring GAMBIT Lead Game Designer Matthew Weise and Visiting Scholar Konstantin Mitgutsch What is the Game of the Week? This is the Game of the Week. PLAY AFTERLAND ONLINE FOR FREE Beginning January 31st, 2011...On the ...
The 2011 Game of the Week Podcast 3: ELUDE featuring GAMBIT Studio Manager Rik Eberhardt. What is the Game of the Week? This is the Game of the Week. PLAY ELUDE ONLINE FOR FREE Beginning January 31st, 2011...On the Monday of each week, a new video exploring the origins and processes of ...
The 2011 Game of the Week Podcast 2: POIKILIA featuring GAMBIT Lead Interaction Designer Marleigh Norton. What is the Game of the Week? This is the Game of the Week. PLAY POIKILIA ONLINE FOR FREE Beginning January 31st, 2011...On the Monday of each week, a new video ...
In Episode 12, Part 1 "Playing With AI: Or How I Learned To Stop Worrying and Love Our Skynet Overlords" MIT Graduate Student, Owen Macindoe presents the research that he has been working on as a follow up to the Dearth project, a summer 2009 GAMBIT Game that was ...
In Episode 12, Part 2 "Playing With AI: Or How I Learned To Stop Worrying and Love Our Skynet Overlords" MIT Graduate Student, Owen Macindoe presents the research that he has been working on as a follow up to the Dearth project, a summer 2009 GAMBIT Game that was ...
In Episode 12, Part 3 "Playing With AI: Or How I Learned To Stop Worrying and Love Our Skynet Overlords" MIT Graduate Student, Owen Macindoe presents the research that he has been working on as a follow up to the Dearth project, a summer 2009 GAMBIT Game that was ...
In Episode 12, Part 4 "Playing With AI: Or How I Learned To Stop Worrying and Love Our Skynet Overlords" MIT Graduate Student, Owen Macindoe presents the research that he has been working on as a follow up to the Dearth project, a summer 2009 GAMBIT Game that was ...
GAME OF THE WEEK RETURNS! Beginning Monday, January 31st, 2011, GAMBIT Audio Director, Abe Stein will be taking you through our summer 2010 game releases through a once a day blog post, starting with a video every Monday produced by GAMBIT's Generoso Fierro and Garrett Beazley. The video ...
PART 1 OF 2. On January 6, 2011 Kill Screen Magazine editor Jamin Brophy-Warren made a special appearance at the Singapore-MIT GAMBIT Game Lab to give a talk entitled "What's the Story?: The Problem of Videogame Culture". Brophy-Warren is one of the few games ...
PART 2 OF 2. On January 6, 2011 Kill Screen Magazine editor Jamin Brophy-Warren made a special appearance at the Singapore-MIT GAMBIT Game Lab to give a talk entitled "What's the Story?: The Problem of Videogame Culture". Brophy-Warren is one of the few games ...
In Episode 11, Part 1. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...
In Episode 11, Part 2. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...
In Episode 11, Part 3. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...
In Episode 11, Part 4. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...
From March 9-13th, the staff of The Singapore-MIT GAMBIT Game Lab will be participating in the 2010 Game Developers Conference in San Francisco. Each day a collection of experiences from GAMBIT Staff from the conference will be assembled for this podcast. DAY FIVE, the last day of GDC, begins ...
From March 9-13th, the staff of The Singapore-MIT GAMBIT Game Lab will be participating in the 2010 Game Developers Conference in San Francisco. Each day a collection of experiences from GAMBIT Staff from the conference will be assembled for this podcast. DAY FOUR began with a keynote speech ...
From March 9-13th, the staff of The Singapore-MIT GAMBIT Game Lab will be participating in the 2010 Game Developers Conference in San Francisco. Each day a collection of experiences from GAMBIT Staff from the conference will be assembled for this podcast. DAY THREE's highlights are scenes ...
From March 9-13th, the staff of The Singapore-MIT GAMBIT Game Lab will be participating in the 2010 Game Developers Conference in San Francisco. Each day a collection of experiences from GAMBIT Staff from the conference will be assembled for this podcast. On DAY TWO, the GAMBIT Staff meets ...
From March 9-13th, the staff of The Singapore-MIT GAMBIT Game Lab will be participating in the 2010 Game Developers Conference in San Francisco. Each day a collection of experiences from GAMBIT Staff from the conference will be assembled for this podcast. On Day One of GDC, GAMBIT US ...