The Singapore-MIT GAMBIT Game Lab is again the host for the Global Game Jam happening January 27th-29th, 2012. The Global Game Jam is a cooperative gathering of game developers to encourage experimentation and innovation. Participants will work with current industry professionals and ...
The 2011 Game of the Week Podcast 6: IMPROVISO featuring GAMBIT US Technical Director Andrew Grant and Product Owner Jeff Orkin What is the Game of the Week? This is the Game of the Week. PLAY AFTERLAND ONLINE FOR FREE Beginning January 31st, 2011...On the Monday of ...
Part One of Two: From Friday Games @ GAMBIT 10/14/11: Tammo "kb" Hinrichs is a game industry professional and organizing team member for several demoparties with attendance as high as twelve hundred people. He gave an overview of what the demoscene is and presented on ...
Part 1 of 3. This talk which took place on Dec 1st, 2011 as part of the CMS Colloquium Series explored what it means to consider games an aesthetic form -- something akin to literature, music, or film. That this is the most appropriate category within which to place ...
Part Twelve of the GAMBIT Summer Summit 2011 Videos is the closing keynote summit and this comes from Jeff Orkin of the MIT Media Lab and Cognitive Machines. His lecture entitled " "Next Generation A.I. & Gameplay: Big Data, Big Opportunities" is the final video ...
Part Two of Two: From Friday Games @ GAMBIT 10/14/68: Tammo "kb" Hinrichs is a game industry professional and organizing team member for several demoparties with attendance as high as twelve hundred people. He gave an overview of what the demoscene is and presented on ...
Part 2 of 3. This talk that which took place on Dec 1st, 2011 as part of the CMS Colloquium Series explored what it means to consider games an aesthetic form -- something akin to literature, music, or film. That this is the most appropriate category within which to ...
Part 3 of 3. This talk which took place on Dec 1st, 2011 as part of the CMS Colloquium Series explored what it means to consider games an aesthetic form -- something akin to literature, music, or film. That this is the most appropriate category within which to place ...
Part Nine of the GAMBIT Summer Summit 2011 Videos, "Afterland Revisited. A Theory-Based Game Development Research Circle" is a lecture from GAMBIT Researcher and Summit Organizer Konstantin Mitgutsch about his summer 2010 game, "Afterland". Every summer at the ...
Part Eight of the GAMBIT Summer Summit 2011 Videos features a talk from Shu Ke from Singapore Management University entitled : "K-Sketch: A simple animation tool used in game design". Every summer at the Singapore-MIT GAMBIT Game Lab, students from Singapore and the ...
Part Five: Every summer at the Singapore-MIT GAMBIT Game Lab, students from Singapore and the US work with GAMBIT researchers and development teams on novel game concepts, and visiting researchers spend that time research gaming related topics across a variety of ...
Part Four: Every summer at the Singapore-MIT GAMBIT Game Lab, students from Singapore and the US work with GAMBIT researchers and development teams on novel game concepts, and visiting researchers spend that time research gaming related topics across a variety of ...
Part One of Three. During last July's Boston Post Mortem there was a frank and occasionally hysterical panel about the day to day insanity of running an indie game company. We here at GAMBIT loved the panel so much that we begged for a command performance here at MIT. ...
Part Seven of the GAMBIT Summer Summit 2011 Videos presents a talk from Nguyen Thi Nhat Anh fromNanyang Technological University . Her talk is on "Interactive multi-view image segmentation". Every summer at the Singapore-MIT GAMBIT Game Lab, students from Singapore ...
PART SIX: Every summer at the Singapore-MIT GAMBIT Game Lab, students from Singapore and the US work with GAMBIT researchers and development teams on novel game concepts, and visiting researchers spend that time research gaming related topics across a variety of ...
Part Three of Three. During last July's Boston Post Mortem there was a frank and occasionally hysterical panel about the day to day insanity of running an indie game company. We here at GAMBIT loved the panel so much that we begged for a command performance here at ...
Part Two of Three. During last July's Boston Post Mortem there was a frank and occasionally hysterical panel about the day to day insanity of running an indie game company. We here at GAMBIT loved the panel so much that we begged for a command performance here at MIT. ...
The 2011 Game of the Week Podcast 2: POIKILIA featuring GAMBIT Lead Interaction Designer Marleigh Norton. What is the Game of the Week? This is the Game of the Week. PLAY POIKILIA ONLINE FOR FREE Beginning January 31st, 2011...On the Monday of each week, a new video ...
The 2011 Game of the Week Podcast 5: SEER/YET ONE WORD featuring GAMBIT Development DirectorSara Verrilli and Audio Director Abe Stein . Background music by Jeremy Goh What is the Game of the Week? This is the Game of the Week. PLAY SEER and YET ONE WORD FOR FREE ...