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Video games

Channel | updated July 02, 2012

Showcasing work on video games and their impact on society from groups like Singapore-MIT GAMBIT Game Lab. The GAMBIT Game Lab is a five-year research initiative that addresses important challenges faced by the global digital game research community and industry, with a core focus on identifying and solving research problems using a multi-disciplinary approach that can be applied by Singapore's digital game industry

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101 - 120 of 264
GAMBIT Game Of The Week Teaser 2011
  • Video games,
  • Feature
GAMBIT Game Of The Week Teaser 2011

GAME OF THE WEEK RETURNS! Beginning Monday, January 31st, 2011, GAMBIT Audio Director, Abe Stein will be taking you through our summer 2010 game releases through a once a day blog post, starting with a video every Monday produced by GAMBIT's Generoso Fierro and Garrett Beazley. The video ...

"What's the Story?: The Problem of Videogame Culture" A ...
  • Video games,
  • Feature
"What's the Story?: The Problem of Videogame Culture" A Lecture By Jamin ...

PART 1 OF 2. On January 6, 2011 Kill Screen Magazine editor Jamin Brophy-Warren made a special appearance at the Singapore-MIT GAMBIT Game Lab to give a talk entitled "What's the Story?: The Problem of Videogame Culture". Brophy-Warren is one of the few games ...

"What's the Story?: The Problem of Videogame Culture" A ...
  • Video games,
  • Feature
"What's the Story?: The Problem of Videogame Culture" A Lecture By Jamin ...

PART 2 OF 2. On January 6, 2011 Kill Screen Magazine editor Jamin Brophy-Warren made a special appearance at the Singapore-MIT GAMBIT Game Lab to give a talk entitled "What's the Story?: The Problem of Videogame Culture". Brophy-Warren is one of the few games ...

GAMBIT Research Video Podcast Episode 11, Part 1 "Local ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 11, Part 1 "Local Engagement Games"

In Episode 11, Part 1. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...

GAMBIT Research Video Podcast Episode 11, Part 2 "Local ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 11, Part 2 "Local Engagement Games"

In Episode 11, Part 2. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...

GAMBIT Research Video Podcast Episode 11, Part 3 "Local ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 11, Part 3 "Local Engagement Games"

In Episode 11, Part 3. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...

GAMBIT Research Video Podcast Episode 11, Part 4 "Local ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 11, Part 4 "Local Engagement Games"

In Episode 11, Part 4. LOCAL ENGAGEMENT GAMES.. Steven Schirra, from the Engagement Game Lab at Emerson College, talks abouttheir latest project, Community PlanIt, which is in development. CommunityPlanIt is a location-based mobile game platform, designed to engage ...

GAMBIT Research Video Podcast Episode 10, Part 1 "Fun In ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 10, Part 1 "Fun In The Stacks: ...

In Episode 10, Part 1 "FUN IN THE STACKS: GAMES, GAMING AND GAMERS IN LIBRARIES" Syracuse Assoc. Professor and the host of "Board Games With Scott", Scott Nicholson leads a discussion during the Nov 11, 2010 GAMBIT Research Meeting on the value of gaming programs in ...

GAMBIT Research Video Podcast Episode 10, Part 2 "Fun In ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 10, Part 2 "Fun In The Stacks: ...

In Episode 10, Part 2 "FUN IN THE STACKS: GAMES, GAMING AND GAMERS IN LIBRARIES" Syracuse Assoc. Professor and the host of "Board Games With Scott", Scott Nicholson leads a discussion during the Nov 11, 2010 GAMBIT Research Meeting on the value of gaming programs in ...

GAMBIT Research Video Podcast Episode 10, Part 3 "Fun In ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 10, Part 3 "Fun In The Stacks: ...

In Episode 10, Part 3 "FUN IN THE STACKS: GAMES, GAMING AND GAMERS IN LIBRARIES" Syracuse Assoc. Professor and the host of "Board Games With Scott", Scott Nicholson leads a discussion during the Nov 11, 2010 GAMBIT Research Meeting on the value of gaming programs in ...

GAMBIT Research Video Podcast Episode 10, Part 4 "Fun In ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 10, Part 4 "Fun In The Stacks: ...

In Episode 10, Part 4 "FUN IN THE STACKS: GAMES, GAMING AND GAMERS IN LIBRARIES" Syracuse Assoc. Professor and the host of "Board Games With Scott", Scott Nicholson leads a discussion during the Nov 11, 2010 GAMBIT Research Meeting on the value of gaming programs in ...

Part 2 of 2: A GAMBIT Class:CMS.608 Game Design 11/11/10
  • Video games,
  • Feature
Part 2 of 2: A GAMBIT Class:CMS.608 Game Design 11/11/10

"BOARD GAME PUBLISHING" Pt 2 of 2. Syracuse Assoc. Professor and the host of "Board Games With Scott". Scott Nicholson teaches the Fall 2010 CMS. 608 Class: Game Design on November 11, 2010. In this particular class Prof Nicholson will be explaining the way in which a ...

Part 1 of 2: GAMBIT Class: CMS.608 Game Design 11/11/10
  • Video games,
  • Feature
Part 1 of 2: GAMBIT Class: CMS.608 Game Design 11/11/10

"BOARD GAME PUBLISHING" Pt 1 of 2. Syracuse Assoc. Professor and the host of "Board Games With Scott". Scott Nicholson teaches the Fall 2010 CMS. 608 Class: Game Design on November 11, 2010. In this particular class Prof Nicholson will be explaining the way in which a ...

Cinematic Titanic/MST3K's Trace Beaulieu and Mary Jo Pehl ...
  • Video games,
  • Feature
Cinematic Titanic/MST3K's Trace Beaulieu and Mary Jo Pehl at MIT 10/28/10

On October 28, 2010, Cinematic Titanic/Mystery Science Theater 3000s Trace Beaulieu and Mary Jo Pehl spoke with Generoso Fierro and Jason Begy of the Singapore-MIT GAMBIT Game Lab about their current project as well as their past efforts in mocking the most dreadful ...

Episode 10, Part 1 Making a GAMBIT Game
  • Video games,
  • Feature
Episode 10, Part 1 Making a GAMBIT Game

MAKING A GAMBIT GAME Ep 10, Pt 1. "INTERVIEWS AND PRESENTATION" IN EPISODE 10 OF "MAKING A GAMBIT GAME": In this, the final episode of "Making a GAMBIT Game". The "depression" game now called "Elude" has gone "gold" meaning the final prototype has been approved by the GAMBIT Staff. Team 4 ...

Episode 10, Part 2 Making a GAMBIT Game
  • Video games,
  • Feature
Episode 10, Part 2 Making a GAMBIT Game

MAKING A GAMBIT GAME Ep 10, Pt 2. "INTERVIEWS AND PRESENTATION" IN EPISODE 10 OF "MAKING A GAMBIT GAME": In this, the final episode of "Making a GAMBIT Game". The "depression" game now called "Elude" has gone "gold" meaning the final prototype has been approved by the GAMBIT Staff. Team 4 ...

Episode 10, Part 3 Making a GAMBIT Game
  • Video games,
  • Feature
Episode 10, Part 3 Making a GAMBIT Game

MAKING A GAMBIT GAME Ep 10, Pt 3. "INTERVIEWS AND PRESENTATION" IN EPISODE 10 OF "MAKING A GAMBIT GAME": In this, the final episode of "Making a GAMBIT Game". The "depression" game now called "Elude" has gone "gold" meaning the final prototype has been approved by the GAMBIT Staff. Team 4 ...

GAMBIT Research Video Podcast Episode 9, Part 1 "Six-Button ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 9, Part 1 "Six-Button Samurai"

In Episode 9, Part 1 New GAMBIT Postdoctoral Research Todd Harper heads an entertaining discussion at the GAMBIT lab based on a lecture he created entitled " Six-Button Samurai: How Arcade Sticks, Online Haters and Laggy Monitors Shape Fighting Gameplay.". Founded in ...

GAMBIT Research Video Podcast Episode 9, Part 2 "Six-Button ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 9, Part 2 "Six-Button Samurai"

In Episode 9, Part 2 New GAMBIT Postdoctoral Research Todd Harper heads an entertaining discussion at the GAMBIT lab based on a lecture he created entitled " Six-Button Samurai: How Arcade Sticks, Online Haters and Laggy Monitors Shape Fighting Gameplay.". Founded in ...

GAMBIT Research Video Podcast Episode 9, Part 3 "Six-Button ...
  • Video games,
  • Feature
GAMBIT Research Video Podcast Episode 9, Part 3 "Six-Button Samurai"

In Episode 9, Part 3 New GAMBIT Postdoctoral Research Todd Harper heads an entertaining discussion at the GAMBIT lab based on a lecture he created entitled " Six-Button Samurai: How Arcade Sticks, Online Haters and Laggy Monitors Shape Fighting Gameplay.". Founded in ...

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101 - 120 of 264
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