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Media

Channel | updated April 25, 2013

Videos from MIT's units looking into media and its impact on society, including the MIT Media Lab, the Center for Civic Media, Comparative Media Studies, and more.

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41 - 60 of 299
Game of the Week: A CLOSED WORLD
  • Video games,
  • Feature
A CLOSED WORLD: GAMBIT Game Of The Week 2012, Episode One

The 2012 Game of the Week Podcast 1: A CLOSED WORLD featuring GAMBIT Audio Director, Abe Stein and GAMBIT Postdoctoral Researcher, Todd Harper.

Civic Media Lunch: "Digital Initiatives at The Boston Globe"
  • Media,
  • Event
Civic Media Lunch: "Digital Initiatives at The Boston Globe"

Jeff Moriarty is responsible for strategy, design and development of digital products at The Boston Globe, including Boston.com and the recent launch of BostonGlobe.com in 2011.

ELED Last Day
  • Media,
  • Event
ELED Last Day

Scratch Demo
  • Media,
  • Demonstration
Scratch Demo

Improv Afterschool Program fall 2011
  • Media,
  • Event
Improv Afterschool Program fall 2011

Designing Big Games
  • Video games,
  • Feature
Designing Big Games

Civic Media Session: "Civic Games"
  • Media,
  • Event
Civic Media Session: "Civic Games"

This session brings together innovative game designers, theorists, and activists in a conversation about the possibilities of and challenges for civic games.

Jeff Orkin/MIT Media Lab
  • Video games,
  • Feature
Part 12 of the GAMBIT Summer Summit Videos: Jeff Orkin/MIT Media Lab

Part Twelve of the GAMBIT Summer Summit 2011 Videos is the closing keynote summit and this comes from Jeff Orkin of the MIT Media Lab and Cognitive Machines. His lecture entitled " "Next Generation A.I. & Gameplay: Big Data, Big Opportunities" is the final video ...

Part 3 of 3-Games As An Aesthetic Form - Frank Lantz (NYU ...
  • Video games,
  • Feature
Part 3 of 3-Games As An Aesthetic Form - Frank Lantz (NYU Game Center)

Part 3 of 3. This talk which took place on Dec 1st, 2011 as part of the CMS Colloquium Series explored what it means to consider games an aesthetic form -- something akin to literature, music, or film. That this is the most appropriate category within which to place ...

Part 1 of 3-Games As An Aesthetic Form - Frank Lantz (NYU ...
  • Video games,
  • Feature
Part 1 of 3-Games As An Aesthetic Form - Frank Lantz (NYU Game Center)

Part 1 of 3. This talk which took place on Dec 1st, 2011 as part of the CMS Colloquium Series explored what it means to consider games an aesthetic form -- something akin to literature, music, or film. That this is the most appropriate category within which to place ...

Part 2 of 3-Games As An Aesthetic Form - Frank Lantz (NYU ...
  • Video games,
  • Feature
Part 2 of 3-Games As An Aesthetic Form - Frank Lantz (NYU Game Center)

Part 2 of 3. This talk that which took place on Dec 1st, 2011 as part of the CMS Colloquium Series explored what it means to consider games an aesthetic form -- something akin to literature, music, or film. That this is the most appropriate category within which to ...

Civic Media Lunch: "ZUMIX" (full version)
  • Media,
  • Event
Civic Media Lunch: "ZUMIX" (full version)

ZUMIX is an East Boston-based nonprofit organization dedicated to building our community through music and the arts. A core belief is that music is the most powerful means of developing adolescent self-identity. Our award-winning music and creative technology ...

Introduction (Day 1)
  • Media,
  • Event
Introduction (Day 1)

William Uricchio (Massachusetts Institute of Technology) and Ilya Vedrashko (Hill Holliday)

Spreadable Media: Creating Value and Meaning in a Networked ...
  • Media,
  • Event
Spreadable Media: Creating Value and Meaning in a Networked Society.

How are the shifting relations between media producers and their audiences transforming the concept of meaningful participation? And how do alternative systems for the circulation of media texts pave the way for new production modes, alternative genres of content, and ...

Collaboration? Emerging Models for Audiences to Participate ...
  • Media,
  • Event
Collaboration? Emerging Models for Audiences to Participate in ...

In an era where fans are lobbying advertisers to keep their favorite shows from being cancelled, advertisers are shunning networks to protest on the fans' behalf and content creators are launching web ventures in conversation with their audiences, there appears to be ...

Creating with the Crowd: Crowdsourcing for Funding, ...
  • Media,
  • Event
Creating with the Crowd: Crowdsourcing for Funding, Producing and ...

Beyond the buzzword and gimmicks using the concept, crowdsourcing is emerging as a new way in which creators are funding media production, inviting audiences into the creation process and exploring new and innovative means of circulating media content. What are some ...

Here We Are Now (Entertain Us): Location, Mobile, and How ...
  • Media,
  • Event
Here We Are Now (Entertain Us): Location, Mobile, and How Data Tells ...

Location-based services and context-aware technologies are altering the way we encounter our environments and producing enormous volumes of data about where we go, what we do, and how we live and interact. How are these changes transforming the ways we engage with our ...

At What Cost?: The Privacy Issues that Must Be Considered ...
  • Media,
  • Event
At What Cost?: The Privacy Issues that Must Be Considered in a Digital ...

The vast range of new experiments to facilitated greater audience participation and more personalized media content bring are often accomplished through much deeper uses of audience data and platforms whose business models are built on the collection and use of data. ...

Introduction (Day 2)
  • Media,
  • Event
Introduction (Day 2)

Grant McCracken (author of Chief Culture Officer; Culturematic)

The Futures of Serialized Storytelling
  • Media,
  • Event
The Futures of Serialized Storytelling

variety of experiments with serialized video storytelling. What can we learn from some of the most compelling emerging ways to tell ongoing stories through online video, cross-platform features and applications and real world engagement? What models for content creation are emerging, and what ...

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41 - 60 of 299

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